Bug Fables: 10 Optional Quests You Should Do Right Away
Throughout the marketing leading up to Death Stranding 's release, and within the game itself, Kojima Productions made it perfectly clear that the themes of the narrative are meant to be focused around making connections. In this case, it comes off as strange that players are told to leave the Mules behind due to them becoming addicted to delivering and impulsively trying to steal cargo. Players really should be given the option to help at least these people by taking them back to a city and working them through their addiction before transitioning them towards reintegrating into soci
You may end up walking away with a special piece of armor stolen from the shop, but you won't be welcomed warmly by the citizens the next time you enter their town. It's possible to bribe those guards with some extra coin, but your crime will ultimately lead to your morality level taking a
What's really neat about these special weapons is that they are all distinct with cosmetic flourishes. The majority of these weapons also feature augmentations that can add magic-based damage to each attack. Right from the start, be sure to look in every nook and cranny in order to get your hands on th
Buying a home in Fable is often on the back burner for many players, since it doesn't fall within the main questline. Aside from simply owning one of these homes, your can also spend more coin to upgrade its furnishings as well as adding trophies from your adventures across Albion. Keep in the back of your mind, then, the fact that you might want to save some of your money for a big purchase like this la
If players have been actively winning battles, they can complete this quest almost instantaneously. Upon completion, Takkun gives Team Snakemouth the Seedling Affinity Medal, which increases the likelihood of encountering a Golden Seedling to be 2.5 times more likely. This makes farming for Tangy Berries a much easier t
Given the systems present in Death Stranding , as well as the overarching narrative of connecting the world and connecting with others, any character interactions should be given the chance to have positive effects. Even the incentive not to kill the Mules and Demens that try to kill or stop the player could be maximized on with the ability to recruit them, though there may be a give and take with some of them. Then, aside from the new ways that read this blog post from Advgamer could allow for NPC interactions, recruitment could completely remake the development of new gear in Death Stranding
Much like in any other RPG, sidequests are the bread and butter of Bug Fables , rewarding players who go the extra mile with special gear, perks and abilities. Of course, not all sidequests are made equal, and some are definitely worth prioritizing over oth
The Maelstrom is a longsword with a damage characteristic of 58 that grants the Scourge augmentation to its user. While the Maelstrom does significantly less damage than the Master Longsword, the Scourge augmentation gives the player a damage bonus to lawful characters thus greatly benefitting a campaign of ultimate e
Allowing players to recruit enemies could open up for something that MGS5 delved slightly into, but never really got the most out of, outside of a few required missions. An additional risk and reward to consider with taking ex-terrorists like Demens especially, could be the opportunity for these enemies to betray the player. This can either cause an upset that the player then has to head out to and address, or create an entirely new narrative within Death Stranding , where Sam is tasked with finding this person and bringing them b
What's not to love about the enforcer! Its a late-game monster boasting a damage stat of 177. This crudely shaped blunderbuss is quite difficult to get, requiring an end-game quest to be completed at Gile's Farm. While is is the most powerful ranged weapon in the game statistically, its lack of rapid fire, and absolutely atrocious range prevent it from being the absolute b
Once players complete both "My Speciality" and "I Wanna Get Better!" they will unlock the quest "A Smiling Dish." Talk to Fry the fly in the Ant Kingdom, and give him both a Tangy Carpaccio and Crisbee Do
Specifically, this would be the recruitment system that drives much of MGS5 and allows Venom Snake to build up the Diamond Dogs and empower his research and development systems. So, given that unlocking and fabricating gear is an important part of planning deliveries in Death Stranding , the same mechanic could be better refined in a world that has fewer resources and people to pull f
On top of a newly revamped R&D system, being able to recruit enemies in Death Stranding could give players an added incentive to intentionally head into Mule and Demens territory. There's currently the benefit of being able to find gear and materials within those areas, but there is a point in the game where it becomes easier to simply find or make alternate routes around the enemies. So, giving players the ability to run into these enemy camps and pull a handful out to be recruited into Bridges could make the world of Death Stranding feel more alive and like the player's actions have more eff