Destiny 2: How To Complete The Prophecy Dungeon

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+150 Decrypted Data

Path of the Splicer is a narrative quest given out by the Splicer Servitor at the H.E.L.M. It'll take you through the basics of Override, Expunge, and showcase some major narrative beats between humanity and the Elik

This challenge requires 100 Fusion Rifle kills and 75 Sword kills. For the Fusion Rifle kills, use a Rapid-Fire Fusion Rifle. If you own it, Vex Mythoclast also counts as a Fusion Rifle for challenges like this. As for Swords, use whichever Sword you're comfortable with. Equip two Sword Finder mods on your helmet and an Exotic Primary. This will drastically improve the odds of a Heavy ammo brick dropping for you during a Gambit ma


Grandmaster Nightfalls require a Power Level of 1,345 to even attempt. If you meet that Power requirement, you'll need a good build, good weapons, and two teammates. It is possible to solo a GM, but this isn't achievable without serious patience and understanding of Destiny 2's PvE enemies. You can complete the GM with any score to finish this challe


Every time an energy platform has deactivated the rings around the outside of the arena will shift, changing the shadows and light of the arena. Defeat the Knights and gather the motes, deactivate the light and dark energy, and the Boss' shield will fall. This begins a timed damage phase, and he can be defeated in one go, but if not, the platforms will reset and the process will need to be repeated. Once this Destiny 2 Boss is defeated, claim the chest reward and have everyone stand on the purple sand to begin the next encoun


Destiny 2's seasonal model continues to evolve with each year. Year 4's seasons all have a progression system with either a vendor or item type, enhancing the rewards you receive from certain seasonal activities. Season of the Splicer's Override activity uses the Splicer Gauntlet , an item that can be upgraded through Decrypted D


The third encounter of Prophecy begins with the fire team in a desert area full of steep dunes of sand. In the distance, gatherings of light can be seen in the night. Use the Sparrow to drive to them, but be mindful of the invisible Vex Minotaurs. They don't need to be defeated, but they can deal some damage if the team isn't careful. Once the team reaches the lit-up area and defeats the Taken, deactivate the Taken bubble and look for the Toland-wisp. It will guide the team to the next area, where the objective is repeated multiple times until a pink light is seen. Go to it, and enter the structure it is emitting from to begin the next encoun

Momentum Crash is a Destiny 2 heretic title 2 Seasonal Challenge that appears season after season, taking players to the Crucible . Defeat 75 Guardians in Momentum Control, and earn bonus progress with Zone Advantage. Momentum Control will be active for the first week of Season of the Lost and will make a return at a later w


The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path


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Path of the Splicer VI will guide you through Corrupted Expunge: Labyrinth . This is a slightly altered version of the standard mission, except the end of the level contains a Corrupted Vex Chest you can open for bonus rewards. Beyond the quest, you'll need to defeat 40 Champions. If you completed Provocation, this objective should already be finished. If not, farm Legend Lost Sectors or Expunge: St


The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea


You'll need to focus two Umbral Engrams with a T3 option for this challenge. Focusing an Engram with Season of the Lost's offerings will require 600 Parallax Trajectory, a resource that's fairly easy to farm by playing ritual activities. If you're short on Parallax Trajectories, farm Crucible matches, Vanguard Strikes, or Gam