The Nicest Badass Video Game Characters

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Revision as of 20:59, 6 December 2025 by LolaCummings (talk | contribs) (Created page with "<br>Despite being in a world where sticks with rocks attached at the end are the height of scientific ingenuity, Aloy takes it upon to learn more about her surroundings and how to help the various terrified villages around her. Personally, if people were as mean to us as they were to her, we'd probably say screw them when the robo-raptors attacked them. But Aloy is inquisitive and compassionate, and even if people are generally awful, she'll still go out of her way to sa...")
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Despite being in a world where sticks with rocks attached at the end are the height of scientific ingenuity, Aloy takes it upon to learn more about her surroundings and how to help the various terrified villages around her. Personally, if people were as mean to us as they were to her, we'd probably say screw them when the robo-raptors attacked them. But Aloy is inquisitive and compassionate, and even if people are generally awful, she'll still go out of her way to save them. As an added bonus, she also probably has a lot of cool stories to tell about the various dino-machines she's managed to ride.

Judging by B.J.'s chosen vocation of violent Nazi killer, you'd be forgiven for thinking that Mr. Blazkowicz isn't the most personable individual. After all, if you spent most of your time stabbing and shooting enemy soldiers, and being covered in blood and viscera, you might come across as a bit of an uncouth fellow.


He doesn't get a lot of characterization in the first game, but the prequel does a solid job of making the player hate his guts. He sides with Micah during the standoff at the end of Arthur Morgan's story, and runs away after the Pinkertons drop by. Good riddance to you, traitorous Bill William

Most people trapped in the weird, robot dinosaur ridden land of Horizon Zero Dawn have reverted back to living in small tribes, using primitive technology, and generally being scared of everything. Aloy, however, is someone who's not only unafraid to stand up to a mechanical T-Rex, but also doesn't let things like ancient traditions, or being ostracized from society stop her from meeting new people.

Is a machine not working properly? He'll find the switch or plug that'll make it work. Too many Combine soldiers getting in the way of the resistance fighters? Don't worry, he'll crowbar them to death for you. Need to vent about your worries regarding the end of humanity as we know it? Feel free to talk away, as Gordon is an excellent listener. He doesn't speak much, but he's a true blue friend, and he even doesn't mind picking up the beer tab, as long you get him back after this whole alien war business is taken care of.
Once he gets sick, he goes even further into correcting past mistakes and trying to make good with anyone he feels he hasn't treated properly. Even though he's supposed to be a degenerate black hat-wearing villain, we're pretty sure we could leave our wallet around him, and not have to worry about losing any change. He's someone we would love to go drinking with, because not only would be a ball to hang out with, he also somehow has the ability to turn a bar fight into a dancing chorus line . That's the kind of dude we want to ride with.


He's an undeniably bad person at the start of RDR2 , who eventually does what he can to make things right upon learning of his fatal diagnosis. Maybe he could never fully redeem himself, but his sacrifice gave John Marston a second cha


Red Dead Redemption starts with John Marston nearly meeting his maker at the hands of Bill Williamson. He foolishly heads to the fort where Bill is hiding out and tries to take him head on. After recovering, he goes to Mexico to do the job properly and succe


It becomes apparent throughout the Game Lists that the relationship between Hosea Matthews and Lenny is meant to mirror that of Arthur and John Marston. Both Lenny and John are the younger members who look up to and admire the older men who have been with Dutch for several ye


Players will find two children chained to a wall who can be rescued. While Brother Dorkins is grateful enough to let Arthur take money from his donation jar, Arthur can choose to refuse this payment for an Honor boost. It's a simple yet engaging side quest that shows how each and every corner of Red Dead Redemption 2 's map is full to the brim with details, secrets, and unique eve


The saddest thing about the deaths of honorable people in this game is how dishonorably they were treated. Hosea was shot in the back after the Pinkertons captured him. Unarmed in the middle of a dirty street is no way for anyone to go, let alone someone players got to know so well. It also signaled the death of any sense of honor or loyalty within the gang. That moment, and the ensuing ambush, were omens foreseeing the beginning of the end. Would things have turned out so tragically is Hosea had li


Uncle spends most of his time drinking and sleeping at camp. He tends to never do the tasks assigned to him. When he does, he barely puts any work into it and complains the whole time. Many of the members view him as dead weight to the g


Seeing her slowly realize her mistake in abandoning her prior life for the love of Dutch van der Linde was tragic, and this most likely lead to her falling deeper into the drink. The gang's leader has the gift of the silver tongue, and it led people to make regrettable decisi


Sadie Adler is arguably the most likable character in all of Red Dead Redemption 2 outside of Arthur Morgan. Funny enough she's also a character who never really finds redemption or makes her way back to a good pl