10 Underrated Franchises That Need A Reboot

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While virtually nothing official is known about a next-gen Fable , there have been plenty of rumors dating all the way back to 2018. In fact, many expected a new Fable to be announced and teased at E3 2019, but it failed to appear at the show. But that has not stopped a continued rumor that Xbox has the game under development at UK studio Playground Games, the developers behind the Forza Horizon ser


While Microsoft has yet to unveil what other first-party games are coming to Xbox Series X, that's likely to change sooner rather than later. Microsoft is expected to showcase its big first-party Xbox Series X games at a special Xbox 20/20 presentation in July , which will likely see a number of big announcements for the new cons


A rebooted Fable that returns the franchise to the fantasy world of its first entry allows the developer to turn back the clock on the series for a true reboot. It also helps Fable stay in that Breath of the Wild territory while letting Fable excel with its own unique style and tone for which it is kn


As for the party management portion of the game, Bug Fables is pretty light when it comes to managing equipment and skills. Instead of individual levels, your entire team levels up as one unit. When you gain enough XP, you can then choose to upgrade your health, your Team Points (which is your MP), or give yourself more Medal Points so you can equip more medals. Medals are your main pieces of equipment as there's no armor or weapons to worry about. These can give you buffs, status ailment resistances, or in some cases, even allow you to use new moves. The RPG mechanics aren't very complex, but it leads to a streamlined experience that still forces you to strategize, as you can only equip a limited number of medals and carry a limited number of healing it

The official E3 2019 Twitter account recently confirmed that the writers and producers of The Simpsons will be hosting an E3 coliseum panel, naturally leading to speculation that a new Simpsons game will be revealed . Indeed, it's hard to imagine what else this panel could be for, but until there is actual confirmation, this should be taken with a grain of salt (which goes for many of the games on this list as we

Gothic is unique because it treats the world like a realistic place with magic and large threats. Most NPCs look out for themselves and the combat in this game is brutality incarnate. There is a charm to this Medieval farming game, however, that sets it apart from the likes of Skyrim or The Witcher . When you grow more powerful in this game, it feels earned. It encourages you to think outside of the box to exploit NPCs and finish quests. It never received a large following, however, something a reboot could help fix.

It is hard to talk about Driver: San Franciso without mentioning how hard it is to obtain. This incredible driving game from Ubisoft can only be obtained through sketchy grey-market websites or through pirating a copy.


As Xbox rose to dominance in the Xbox 360 console generation, the console received so much third-party support that the number of first-party exclusives started a decline with Xbox having fewer of its own unique IP. By the time the current Xbox One generation came along, the lack of first-party support only seemed to increase. But in recent years, under the leadership of Phil Spencer, Xbox has acquired multiple studios to build out its exclusive game portfolio. This should start paying off in the next Series X generat

Many praise Goldeneye and Perfect Dark for their superb gunplay back on the N64 and older consoles. What many don't know, though, is that many of those developers went on to create a spiritual successor to those titles called TimeSplitters .


Said to have a "small chance" at appearing during Microsoft's E3 press conference, a Perfect Dark reboot would certainly be welcomed by fans of a franchise long-thought dead. Yet, if this does prove to be the case, it's rumored to be in third-person and not developed by Rare Studios, marking significant changes from the original, so it remains to be seen how the reception of a reboot would stand up in compari


When the original Fable was in development, the game's director Peter Molyneux talked about his plans for the game, which at the time was codenamed Project Ego. The main idea was that players would pick up the controller on a 15-year-old whose parents were killed, and in a journey of revenge, players would guide their avatar through an RPG experience shaping their avatar from a teenager to an adult with total freedom of their path. Their avatar would grow up along with the world—there was a famous example that players could plant an acorn as a child and then see it grow into a tree by adulthood—and eventually have to save the entire world on their journey. It was a lifelong pursuit, with players raising up a character from childhood all the way to old


When I say this game aspires to be Paper Mario , I'm not talking about a few little touches here and there. From the second you load up Bug Fables, you will know that this is a Paper Mario game in practically every way except the name. Each character is a flat 2D model with big fat black outlines walking around a 3D world. The art style looks simplistic, as if it was drawn by a crayon-wielding kindergarten class, yet it's bursting with life and personality. Even the music evokes the soundtracks of Nintendo's games, with songs that reminded me of Final Fantasy games, Donkey Kong Country , Earthbound , and of course, the Paper Mario ser