10 Times Marketing Spoiled PS4 Games
As far as Fable games are concerned, Fable 3 has always been a bit of an ugly duckling. On one hand, it’s difficult to follow in the footsteps of a game as universally beloved as Fable 2. On the other, it’s especially brave to look at those footsteps stretched out in front of you and say, "Actually… I reckon I’ll walk the long way home."
Let’s also remember that Fable 3’s dog companion extends far beyond the contemporary "Can you pet the dog?" phenomenon that seems to have been adopted as a marketing tactic for new and upcoming games. In Fable 3 you can teach your dog tricks, and 30 seconds later it will rip an enemy’s throat out. This disparity is par for the course for Fable 3, which is a game that seems to have amassed every existing genre into its massively hodgepodge makeup. Fable 3 is The Sims. Fable 3 is Dishonored. Fable 3 is Grand Theft Auto. You can use your magical affinity to protect innocent people from hordes of vindictive monsters, or you can pump the rent prices in Aurora up so high that people can’t even afford to buy vegetables in the worst place on earth. You can marry someone, absorb their assets, and then file for immediate divorce. They won’t be happy about it, and the game’s morality system will have its due impact on you — but you can do it. It’s a life simulator, a fantasy RPG, a tycoon management game, a rom-com, and every single thing in between. Sometimes it’s too much — how do you even begin to reconcile all of that in a coherent way? But most of the time it’s actually genuinely smart. It’s just not Fable 2, and people — including 14-year-old me — hated that.
To open the Millfields Demon Door, the protagonist needs to be ugly and overweight (in the opinion of the door). This means that players have to get themselves to max weight by consuming plenty of fatty food like pies and fish. Whereas to become ugly, they need to wear some awful clothing. A set of pajamas where each part is dyed a different color tends to w
Outfitting the Axe of Disharmony with the Luck and Life Augment is an absolutely nasty combo that turns the hero into a life-stealing tank, whilst doing an unruly amount of damage to anything in their p
Instead, those who tuned in for the event were instead treated to a long presentation about i ts new Prime Matter publishing label . In some ways, it felt more like a presentation aimed at developers and potential partners than one geared towards gamers, with very little on offer in the way of new gameplay footage and trailers. That said, there were one or two nice surprises on of
However, player expectations have changed significantly from when Fable 3 released. If Fable wants to attract new players to the series, which it surely does, it will also have to make sure it looks modern enough to be worth their time to check out. Even Fable fans will want it to feel like a jump into the future for the series as nobody will want to buy a brand new game that feels like it should have released over a decade ago. To do this, Fable will definitely have to find a balance of updating the Adventure Game Mounts's older systems, like the iconic Fable morality system , while introducing some new elements to bring it into the modern
One element of the series' legacy that Fable will have to bring back is its world. Fable may be going open world , but it will have to make sure to keep the character of the world that Fable fans expect. The world of Albion has a very unique flavor to it, with a lot of British humor and wacky characters for players to run into. Few other RPGs feature quests that see players hunting down sentient garden gnomes and Fable will have to keep that tone and character or it will completely stop feeling like Fable. Fable will also have to bring back the series' interactivity. Buying properties, building relationships, and the player having a large impact on Albion will be very important for Fable fans to connect with the newest g
If becoming the most evil super-villain in all of Albion sounds appealing, then the Maelstrom is the weapon to get. Upon sacrificing enough citizens, and eventually the heroes spouse, within the Temple of Light, the power of the Maelstrom will be granted to the pla
It’s important to say right from the get-go that I didn’t love Fable 3. I liked it in a lot of ways, and boy was I happy to hear Stephen Fry’s dashingly dapper Reaver lambast everyone in his immediate vicinity with insults that were dour and spirited in equal measure. But it was a real departure from the sheer debauchery that Fable 2 paraded around.
Of course, Fable should also bring back the high level of customizability that the series is known for. In previous titles, players have been able to fully customize their heroes in a variety of ways including their clothing, hair, gender, tattoos, and even their height and weight. Fable will have to keep the same level of personalization or even increase it otherwise it just won't feel like it is part of the series at all. With Fable using the powerful ForzaTech engine , it will be interesting to see how much the customization translates or if there will be even more options for players to take choose f