Destiny 2: How To Complete The Prophecy Dungeon: Difference between revisions

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Once the final Boss of Prophecy is defeated, that's it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t<br><br> <br>The EDZ Patrol challenge is another recurring challenge issued season after season in Destiny 2. Complete this challenge by completing bounties, patrols, public events, and Lost Sectors. The easiest place to start is Trostland, where Devrim Kay has bounties for purchase. Additionally, three Lost Sectors are immediately in the area, with a handful of patrols to follow, and the occasional public ev<br><br> <br>Null Composure was the Seasonal Ritual Weapon for Destiny 2 's Season of the Splicer, and unfortunately, it can no longer be earned. It is a Rapid-Fire Fusion Rifle, and this type of Fusion Rifle in Season of the Lost now has a decreased charge time from 540ms to 460ms. Additionally, the shots per burst were increased from seven to nine, increasing the total damage per burst. Against end-game content bosses, Null Composure makes full use of the Particle Deconstruction mod while allowing players to switch to an Exotic Power weapon like Sleeper Stimulant or One Thousand Voices (both of which continue to benefit from the mod as we<br><br> <br>**Destiny 2 ** 's Fusion Rifles received a massive rework for Season of the Lost, and the best Fusion Rifles are a necessity for end-game content loadouts. A couple of Fusion Rifles received their own buffs at the beginning of Season of the Lost, while several Fusion Rifle archetypes received separate stat increases. Combined with the Particle Deconstruction Seasonal Artifact mod , Fusion Rifles in Season of the Lost are an absolute necessity for end-game cont<br><br> <br>This Seasonal Challenge requires Guardians to complete three playlist weekly challenges. In short, it's playing the Gambit, Crucible, and Vanguard Strikes playlists three times each. Additionally, completing these activities rewards Pinnacle Gear, and with the light level increase, the new season makes it the perfect timing to start earning more of these rewa<br><br> <br>This challenge requires that you defeat 500 enemies with Stasis or Solar abilities. Since melee attacks grant more progress, you'll want to use a loadout that recharges your melee as quickly as possible. Here are a few recommendati<br><br> <br>Merciless may actually be the most common Fusion Rifle in [https://destiny2hub.com/articles/destiny-2-s-explorer-mode-the-accessibility-revolution-rocking-guardians-worlds.html Destiny 2 casual players] 2 , even though it's an Exotic weapon. Merciless can be earned through Exotic engrams wherever Exotic engrams are earned, be it through the Season Pass, the Exotic vendor Xur , in random activities a drop reward, or in Gambit, Crucible, and Vanguard rank rewards (after the first reset). Its catalyst can be earned through Vanguard strikes, and occasionally Merciless is the featured weapon in the Twitch Prime rewards. The defining trait of Merciless is that its charge time decreases whenever the user doesn't get a kill with it, decreasing the time it takes to output serious damage for higher-level boss fights. In Season of the Loss, Merciless received two major updates in addition to the 15% damage increase that all Fusion Rifles received in <br><br> <br>This week's challenges reward a massive chunk of XP and Bright Dust, although most of them are fairly time intensive. You'll need to focus T3 Umbral Engrams, play Glory PvP matches, and complete a Grandmaster Nightfall to complete some of these challenges. Let's go over every challenge available this week, what their rewards are, and how best to complete t<br><br> <br>In 2018, Destiny 2 faithful said a painful goodbye to the universally beloved Cayde-6 , Hunter extraordinaire and mentor to Guardians dating back to the original Destiny. The Exo everyman's bottomless wit brought much-needed levity to Destiny's intergalactic dramatics...for many that void rema<br><br> <br>The fourth encounter of Destiny 2 's Prophecy dungeon, takes place in a room with multiple energy-emitting platforms and enemies. It's a fairly straightforward encounter, simply look for the Toland-wisp above any of the energy-emitting platforms. Wherever Toland is, that is the type of mote that needs to be gathered. Once the energy has been deactivated head to the center of the room with the team to be teleported to a different angle of the same room. The encounter is a repeated process of following Toland's guidance until the mini-bosses are reached. There isn't anything that needs to be done like the first boss encounter. Instead, these bosses can be damaged immediately. Once the bosses have been defeated, claim the rewards chest and leave the struct<br><br><br> Location: The Debris Field (Eastern tunnels) <br><br>From the eastern end of The Debris Field, face south towards spawn. Follow the path until you reach a Barrier Breach marker. Activate it, then follow the path on your left to find a small cave blocked by a barrier. Run through it to find a ch<br> <br>The Disc Jockey emote seems pretty straightforward at first: the Guardian plays DJ, spinning a simple, repetitive, quasi-house beat. Its origins, however, are much funnier than out-of-sync Guardians drowning out your favorite Dawning music. Disc Jockey is a nod to a viral video from a day party held in the French Alps (seriously). In it a partygoer draws imaginary turntables and a mixer on a snow-covered table, mimicking a DJ to much excitement from nearby revel<br>
25,000 XP <br> <br>This challenge will boil down to how good your team is. You'll need a team that can efficiently escort batteries, destroy Ether orbs, and cleanse Taken Rifts. Unless you can get a premade team together, your best bet is to not worry about this challenge. Farm Astral Alignment for the Ager's Scepter Catalyst to increase your odds of stumbling across a good team that can beat this mission in under ten minu<br><br> <br>After Riven flinches, she will leave the first chamber and head to the second. The team that just flinched her will have to complete the Eye of Riven taken puzzle, while the second team fighting her must damage her and shoot the appropriate eyes. Riven will open her mouth in preparation for an attack that will make the entire team start this Last Wish raid encounter over. Using a weapon that is easy to control, like one of Destiny 2's many Hand Cannons , shoot the Taken material forming in her mouth until she closes her mouth. Next, shoot the two eyes that the first team had called out originally. Shooting any other eye will result in the entire Fireteam wiping. Afterward, Riven will retreat again and both teams will turn around to a lift that brings them to the second floor. The entire process up to this point will be repeated on the second floor until both teams can go up the next lift to the original throne room where they all dropped down f<br><br> <br>This challenge requires 100 Fusion Rifle kills and 75 Sword kills. For the Fusion Rifle kills, use a Rapid-Fire Fusion Rifle. If you own it,  [https://Destiny2HUB.Com/articles/echoes-of-justice-a-guardian-s-reflection-on-destiny-s-cheat-war.html Bungie Lawsuit] Vex Mythoclast also counts as a Fusion Rifle for challenges like this. As for Swords, use whichever Sword you're comfortable with. Equip two Sword Finder mods on your helmet and an Exotic Primary. This will drastically improve the odds of a Heavy ammo brick dropping for you during a Gambit ma<br><br> <br>Complete rounds of Astral Alignment and defeat Taken with the Taken Relic. The Taken Relic is the item that drops from the minor boss enemies during the final boss fight. The Taken Relic is also the item that is needed to break the boss's immune shields, and there are multiple opportunities to grab one during this activity. Additionally, Taken Relics are the items that drop and need to be used to progress from stage to stage in Astral Alignm<br><br> <br>Follow the stairway inside the final structure of Prophecy to a triangular arena. Place a Raid Banner down to replenish all ammo and abilities, and seek Toland in the middle of the arena. Touching him begins the encounter, spawning Taken Psions, Knights, and three Taken Fallen Captains in each corner of the arena. In front of each Captain is a structure emitting energy. Defeat the Knight to get the need motes, deactivate the energy forcing the Captain out of protection, and defeat the Captain. Defeating all three Captains will activate the purple sand in the middle of the arena. Stand in it as a team to be teleported to the final B<br><br> <br>Wayfinder's Voyage III continues the 53-step-challenge that was issued at the beginning of the Season of the Lost . If the Wayfinder's Voyage II quest challenge from Season of the Lost week two is completed, the new quest step will immediately start as soon as Destiny 2 is logged into. Finish Wayfinder's Voyage III and defeat Taken or Hive enemies anywhere in the system to complete this challenge. Stasis final blows will grant bonus progr<br><br> <br>Every time an energy platform has deactivated the rings around the outside of the arena will shift, changing the shadows and light of the arena. Defeat the Knights and gather the motes, deactivate the light and dark energy, and the Boss' shield will fall. This begins a timed damage phase, and he can be defeated in one go, but if not, the platforms will reset and the process will need to be repeated. Once this Destiny 2 Boss is defeated, claim the chest reward and have everyone stand on the purple sand to begin the next encoun<br><br> <br>Once the final Boss of Prophecy is defeated, that's it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t<br><br> <br>The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea<br><br> <br>For all new players, or players creating new characters, the Destiny 2 Cosmodrome is where they begin. Shaw Han offers more than a dozen Cosmodrome bounties that award XP and Spinmetal Leaves. Additionally, for those who have yet to grab it, he has the Blast From The Past quest that awards The Chaperone Exotic Shot<br>

Revision as of 05:35, 7 December 2025

25,000 XP

This challenge will boil down to how good your team is. You'll need a team that can efficiently escort batteries, destroy Ether orbs, and cleanse Taken Rifts. Unless you can get a premade team together, your best bet is to not worry about this challenge. Farm Astral Alignment for the Ager's Scepter Catalyst to increase your odds of stumbling across a good team that can beat this mission in under ten minu


After Riven flinches, she will leave the first chamber and head to the second. The team that just flinched her will have to complete the Eye of Riven taken puzzle, while the second team fighting her must damage her and shoot the appropriate eyes. Riven will open her mouth in preparation for an attack that will make the entire team start this Last Wish raid encounter over. Using a weapon that is easy to control, like one of Destiny 2's many Hand Cannons , shoot the Taken material forming in her mouth until she closes her mouth. Next, shoot the two eyes that the first team had called out originally. Shooting any other eye will result in the entire Fireteam wiping. Afterward, Riven will retreat again and both teams will turn around to a lift that brings them to the second floor. The entire process up to this point will be repeated on the second floor until both teams can go up the next lift to the original throne room where they all dropped down f


This challenge requires 100 Fusion Rifle kills and 75 Sword kills. For the Fusion Rifle kills, use a Rapid-Fire Fusion Rifle. If you own it, Bungie Lawsuit Vex Mythoclast also counts as a Fusion Rifle for challenges like this. As for Swords, use whichever Sword you're comfortable with. Equip two Sword Finder mods on your helmet and an Exotic Primary. This will drastically improve the odds of a Heavy ammo brick dropping for you during a Gambit ma


Complete rounds of Astral Alignment and defeat Taken with the Taken Relic. The Taken Relic is the item that drops from the minor boss enemies during the final boss fight. The Taken Relic is also the item that is needed to break the boss's immune shields, and there are multiple opportunities to grab one during this activity. Additionally, Taken Relics are the items that drop and need to be used to progress from stage to stage in Astral Alignm


Follow the stairway inside the final structure of Prophecy to a triangular arena. Place a Raid Banner down to replenish all ammo and abilities, and seek Toland in the middle of the arena. Touching him begins the encounter, spawning Taken Psions, Knights, and three Taken Fallen Captains in each corner of the arena. In front of each Captain is a structure emitting energy. Defeat the Knight to get the need motes, deactivate the energy forcing the Captain out of protection, and defeat the Captain. Defeating all three Captains will activate the purple sand in the middle of the arena. Stand in it as a team to be teleported to the final B


Wayfinder's Voyage III continues the 53-step-challenge that was issued at the beginning of the Season of the Lost . If the Wayfinder's Voyage II quest challenge from Season of the Lost week two is completed, the new quest step will immediately start as soon as Destiny 2 is logged into. Finish Wayfinder's Voyage III and defeat Taken or Hive enemies anywhere in the system to complete this challenge. Stasis final blows will grant bonus progr


Every time an energy platform has deactivated the rings around the outside of the arena will shift, changing the shadows and light of the arena. Defeat the Knights and gather the motes, deactivate the light and dark energy, and the Boss' shield will fall. This begins a timed damage phase, and he can be defeated in one go, but if not, the platforms will reset and the process will need to be repeated. Once this Destiny 2 Boss is defeated, claim the chest reward and have everyone stand on the purple sand to begin the next encoun


Once the final Boss of Prophecy is defeated, that's it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t


The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea


For all new players, or players creating new characters, the Destiny 2 Cosmodrome is where they begin. Shaw Han offers more than a dozen Cosmodrome bounties that award XP and Spinmetal Leaves. Additionally, for those who have yet to grab it, he has the Blast From The Past quest that awards The Chaperone Exotic Shot