The Nicest Badass Video Game Characters: Difference between revisions

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(Created page with "<br>Despite being in a world where sticks with rocks attached at the end are the height of scientific ingenuity, Aloy takes it upon to learn more about her surroundings and how to help the various terrified villages around her. Personally, if people were as mean to us as they were to her, we'd probably say screw them when the robo-raptors attacked them. But Aloy is inquisitive and compassionate, and even if people are generally awful, she'll still go out of her way to sa...")
 
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<br>Despite being in a world where sticks with rocks attached at the end are the height of scientific ingenuity, Aloy takes it upon to learn more about her surroundings and how to help the various terrified villages around her. Personally, if people were as mean to us as they were to her, we'd probably say screw them when the robo-raptors attacked them. But Aloy is inquisitive and compassionate, and even if people are generally awful, she'll still go out of her way to save them. As an added bonus, she also probably has a lot of cool stories to tell about the various dino-machines she's managed to ride.<br><br>Judging by B.J.'s chosen vocation of violent Nazi killer, you'd be forgiven for thinking that Mr. Blazkowicz isn't the most personable individual. After all, if you spent most of your time stabbing and shooting enemy soldiers, and being covered in blood and viscera, you might come across as a bit of an uncouth fellow.<br><br> <br>He doesn't get a lot of characterization in the first game, but the prequel does a solid job of making the player hate his guts. He sides with Micah during the standoff at the end of Arthur Morgan's story, and runs away after the Pinkertons drop by. Good riddance to you, traitorous Bill William<br><br>Most people trapped in the weird, robot dinosaur ridden land of Horizon Zero Dawn have reverted back to living in small tribes, using primitive technology, and generally being scared of everything. Aloy, however, is someone who's not only unafraid to stand up to a mechanical T-Rex, but also doesn't let things like ancient traditions, or being ostracized from society stop her from meeting new people.<br><br>Is a machine not working properly? He'll find the switch or plug that'll make it work. Too many Combine soldiers getting in the way of the resistance fighters? Don't worry, he'll crowbar them to death for you. Need to vent about your worries regarding the end of humanity as we know it? Feel free to talk away, as Gordon is an excellent listener. He doesn't speak much, but he's a true blue friend, and he even doesn't mind picking up the beer tab, as long you get him back after this whole alien war business is taken care of.<br>Once he gets sick, he goes even further into correcting past mistakes and trying to make good with anyone he feels he hasn't treated properly. Even though he's supposed to be a degenerate black hat-wearing villain, we're pretty sure we could leave our wallet around him, and not have to worry about losing any change. He's someone we would love to go drinking with, because not only would be a ball to hang out with, he also somehow has the ability to turn a bar fight into a dancing chorus line . That's the kind of dude we want to ride with.<br><br> <br>He's an undeniably bad person at the start of RDR2 , who eventually does what he can to make things right upon learning of his fatal diagnosis. Maybe he could never fully redeem himself, but his sacrifice gave John Marston a second cha<br><br> <br>Red Dead Redemption starts with John Marston nearly meeting his maker at the hands of Bill Williamson. He foolishly heads to the fort where Bill is hiding out and tries to take him head on. After recovering, he goes to Mexico to do the job properly and succe<br><br> <br>It becomes apparent throughout the [https://gamehubfans.com/ Game Lists] that the relationship between Hosea Matthews and Lenny is meant to mirror that of Arthur and John Marston. Both Lenny and John are the younger members who look up to and admire the older men who have been with Dutch for several ye<br><br> <br>Players will find two children chained to a wall who can be rescued. While Brother Dorkins is grateful enough to let Arthur take money from his donation jar, Arthur can choose to refuse this payment for an Honor boost. It's a simple yet engaging side quest that shows how each and every corner of Red Dead Redemption 2 's map is full to the brim with details, secrets, and unique eve<br><br> <br>The saddest thing about the deaths of honorable people in this game is how dishonorably they were treated. Hosea was shot in the back after the Pinkertons captured him. Unarmed in the middle of a dirty street is no way for anyone to go, let alone someone players got to know so well. It also signaled the death of any sense of honor or loyalty within the gang. That moment, and the ensuing ambush, were omens foreseeing the beginning of the end. Would things have turned out so tragically is Hosea had li<br><br> <br>Uncle spends most of his time drinking and sleeping at camp. He tends to never do the tasks assigned to him. When he does, he barely puts any work into it and complains the whole time. Many of the members view him as dead weight to the g<br><br> <br>Seeing her slowly realize her mistake in abandoning her prior life for the love of Dutch van der Linde was tragic, and this most likely lead to her falling deeper into the drink. The gang's leader has the gift of the silver tongue, and it led people to make regrettable decisi<br><br> <br>Sadie Adler is arguably the most likable character in all of Red Dead Redemption 2 outside of Arthur Morgan. Funny enough she's also a character who never really finds redemption or makes her way back to a good pl<br>
<br>When you sit down to play an open-world game, a to-do list usually builds until you have item after item that you need to cross off the list. One quest leads to another. Or more likely, one quest begins only to be derailed by the introduction of another quest or an errand that you need to run or a dungeon you've never seen before. Have you ever just wanted to start your morning by sitting down for a cup of coffee? Small details in Red Dead Redemption 2 really ground you in the world. There's not always a quest to finish. You may spend your days wandering and not really find a quest. And that's o<br><br> <br>Red Dead Redemption 2 's original score works equally as a thematic landscape of the old west as well as it does an emotional vessel for the game's narrative. The opening track, By 1899, The Age Of Outlaws And Gunslingers Was At An End , eerily sets the tone for the story of Dutch Van der Linde and his gang, attempting to remain outside the law in a country that no longer tolerates the concept. Afterwards, we're greeted with the slow whistling introduction of Outlaws From The West , before the game's iconic western theme busts in, truly establishing the story's vibe. The song, which would play perfectly with any western film from the 60s or 70s, uses its drawn-out guitar riffs and flute to set the landscape for a world of both incredible natural beauty and harrowing danger. We're instantly introduced to the feeling of hope that anything can be accomplished, and the dread that anything can be taken away, a concept that defines Red Dead Redemption<br><br> <br>The Music of Read Dead Redemption 2 so easily and masterfully plunges you right back into the emotional intensity of the [https://www.gamehubfans.com/ Game trophies]'s storyline. The attention to detail and careful construction of this score is instantly noticeable, and the manner in which it so perfectly represents the game's biggest and most complex moments is absolutely impressive. Red Dead Redemption 2 is an incredible mold of different tones, including humor, awe, entertainment, jealousy, morality, mortality, love, and hatred, and the task of unpacking all of that in a musical composition is certainly a tall one. Not only is this score a perfect western soundtrack that would go great with a horseback ride in the desert, but it also represents the complicated themes of the game's story so spectacularly, and to such a detailed degree, that I can't help but to praise Woody Jackson and the rest of the talented people who are responsible for<br><br> <br>An often overlooked, yet essential aspect of a good visual narrative is the music. Whether it be a movie, television show, or video game, if the story contains some type of emotional element, it becomes the music's job to drive that element home. If you played Rockstar's Red Dead Redemption 2 last year, you experienced a story with a fair amount of emotional complexity that challenged the themes of loyalty, morality, and freedom, and did so in a way that resembled nothing short of a masterpiece. Like most stories of this nature, an enormous bow was needed to tie all of those layers together and create an experience that was just as moving as a movie you'd see at the theater, or a television show that you'd watch at home. Woody Jackson's The Music of Red Dead Redemption 2: Original Score serves as that metaphorical bow, elevating the game to be the immersive, unforgettable experience that is Red Dead Redemption<br><br> <br>Whether it be his facial features or small stature, Strauss looks like the oldest member of the Van Der Linde gang. It turns out that he was two years younger than Dutch's right-hand man, Hosea Matth<br><br>Is a machine not working properly? He'll find the switch or plug that'll make it work. Too many Combine soldiers getting in the way of the resistance fighters? Don't worry, he'll crowbar them to death for you. Need to vent about your worries regarding the end of humanity as we know it? Feel free to talk away, as Gordon is an excellent listener. He doesn't speak much, but he's a true blue friend, and he even doesn't mind picking up the beer tab, as long you get him back after this whole alien war business is taken care of.<br><br> <br>Uncharted 4: A Thief's End was the perfect sendoff for Nathan Drake — character fans latched onto a whole generation prior. The story follows a retired Drake who is thrust back into the treasure hunting life when his brother — whom he thought was dead — returned to his life. Throughout this, we discover Drake's past, even playing through critical moments of his life as he and his brother race against their long lost friend to find Captain Henry's forgotten pirate treas<br><br> <br>If Arthur helps them out, then he can encounter them later on in the wilderness. The two ate some suspicious mushrooms out of desperation and needed some medicine to be cured. After helping them out again, the player encounters them one last time in a cabin, where they've settled and are living comfortably. It provides some closure for players who were invested in the well-being of this criminal<br>

Latest revision as of 22:05, 6 December 2025


When you sit down to play an open-world game, a to-do list usually builds until you have item after item that you need to cross off the list. One quest leads to another. Or more likely, one quest begins only to be derailed by the introduction of another quest or an errand that you need to run or a dungeon you've never seen before. Have you ever just wanted to start your morning by sitting down for a cup of coffee? Small details in Red Dead Redemption 2 really ground you in the world. There's not always a quest to finish. You may spend your days wandering and not really find a quest. And that's o


Red Dead Redemption 2 's original score works equally as a thematic landscape of the old west as well as it does an emotional vessel for the game's narrative. The opening track, By 1899, The Age Of Outlaws And Gunslingers Was At An End , eerily sets the tone for the story of Dutch Van der Linde and his gang, attempting to remain outside the law in a country that no longer tolerates the concept. Afterwards, we're greeted with the slow whistling introduction of Outlaws From The West , before the game's iconic western theme busts in, truly establishing the story's vibe. The song, which would play perfectly with any western film from the 60s or 70s, uses its drawn-out guitar riffs and flute to set the landscape for a world of both incredible natural beauty and harrowing danger. We're instantly introduced to the feeling of hope that anything can be accomplished, and the dread that anything can be taken away, a concept that defines Red Dead Redemption


The Music of Read Dead Redemption 2 so easily and masterfully plunges you right back into the emotional intensity of the Game trophies's storyline. The attention to detail and careful construction of this score is instantly noticeable, and the manner in which it so perfectly represents the game's biggest and most complex moments is absolutely impressive. Red Dead Redemption 2 is an incredible mold of different tones, including humor, awe, entertainment, jealousy, morality, mortality, love, and hatred, and the task of unpacking all of that in a musical composition is certainly a tall one. Not only is this score a perfect western soundtrack that would go great with a horseback ride in the desert, but it also represents the complicated themes of the game's story so spectacularly, and to such a detailed degree, that I can't help but to praise Woody Jackson and the rest of the talented people who are responsible for


An often overlooked, yet essential aspect of a good visual narrative is the music. Whether it be a movie, television show, or video game, if the story contains some type of emotional element, it becomes the music's job to drive that element home. If you played Rockstar's Red Dead Redemption 2 last year, you experienced a story with a fair amount of emotional complexity that challenged the themes of loyalty, morality, and freedom, and did so in a way that resembled nothing short of a masterpiece. Like most stories of this nature, an enormous bow was needed to tie all of those layers together and create an experience that was just as moving as a movie you'd see at the theater, or a television show that you'd watch at home. Woody Jackson's The Music of Red Dead Redemption 2: Original Score serves as that metaphorical bow, elevating the game to be the immersive, unforgettable experience that is Red Dead Redemption


Whether it be his facial features or small stature, Strauss looks like the oldest member of the Van Der Linde gang. It turns out that he was two years younger than Dutch's right-hand man, Hosea Matth

Is a machine not working properly? He'll find the switch or plug that'll make it work. Too many Combine soldiers getting in the way of the resistance fighters? Don't worry, he'll crowbar them to death for you. Need to vent about your worries regarding the end of humanity as we know it? Feel free to talk away, as Gordon is an excellent listener. He doesn't speak much, but he's a true blue friend, and he even doesn't mind picking up the beer tab, as long you get him back after this whole alien war business is taken care of.


Uncharted 4: A Thief's End was the perfect sendoff for Nathan Drake — character fans latched onto a whole generation prior. The story follows a retired Drake who is thrust back into the treasure hunting life when his brother — whom he thought was dead — returned to his life. Throughout this, we discover Drake's past, even playing through critical moments of his life as he and his brother race against their long lost friend to find Captain Henry's forgotten pirate treas


If Arthur helps them out, then he can encounter them later on in the wilderness. The two ate some suspicious mushrooms out of desperation and needed some medicine to be cured. After helping them out again, the player encounters them one last time in a cabin, where they've settled and are living comfortably. It provides some closure for players who were invested in the well-being of this criminal