Destiny 2: How To Complete The Prophecy Dungeon: Difference between revisions

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<br>The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea<br><br> <br>Every time an energy platform has deactivated the rings around the outside of the arena will shift, changing the shadows and light of the arena. Defeat the Knights and gather the motes, deactivate the light and dark energy, and the Boss' shield will fall. This begins a timed damage phase, and he can be defeated in one go, but if not, the platforms will reset and the process will need to be repeated. Once this Destiny 2 Boss is defeated, claim the chest reward and have everyone stand on the purple sand to begin the next encoun<br><br> <br>Once the final Boss of Prophecy is defeated, that's it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t<br><br><br> Ascendancy - Seasonal Ritual Weapon, Solar Rocket Launcher, Precision Frame 15 RPM <br><br>Lorentz Driver is this season's season pass Exotic. A Void Linear Fusion Rifle in the Energy slot, its Exotic Perk, Lagrangian Sight, does the follow<br><br> <br>At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in Destiny 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun<br><br> <br>The third encounter of Prophecy begins with the fire team in a desert area full of steep dunes of sand. In the distance, gatherings of light can be seen in the night. Use the Sparrow to drive to them, but be mindful of the invisible Vex Minotaurs. They don't need to be defeated, but they can deal some damage if the team isn't careful. Once the team reaches the lit-up area and defeats the Taken, deactivate the Taken bubble and look for the Toland-wisp. It will guide the team to the next area, where the objective is repeated multiple times until a pink light is seen. Go to it, and enter the structure it is emitting from to begin the next encoun<br><br> <br>The Prophecy Dungeon is one of the finest pieces of endgame content available in **[https://www.destiny2hub.com/articles/destiny-2-heresy-ultimate-ravenous-wormspawn-hunt-for-heretic-title.html destiny 2 heretic title] 2 , ** perfect for those who wish to complete an exhilarating challenge. Guided by Eris Morn and The Drifter, this three-Guardian activity brings players into the realm of The Nine to fight Taken enemies and learn more about The Darkness. Design-wise, The Prophecy is arguably the most visually appealing piece of content that Destiny 2 has to offer. Every encounter feels unique, yet each puzzle builds upon familiar concepts introduced in the dungeon without seeming repetitive and overbear<br><br> <br>While the Conflux Team hunts for motes, the Boss Team will be following the Consecrated Mind. It will head down one of those four paths, Front, Back, Left, or Right. Once it reaches the end, the Consecrated Mind will create the Voltaic Overflow effect. In anticipation of this, each team member from the Boss Team needs to have a designated starting and rotational position, and here's why. When the Consecrated Mind creates the Voltaic Overflow effect it will always spawn it in the center. That first center-teammate grabs the effect, and when the Consecrated Mind flashes lights the affected teammate will be able to see either the outer circles or inner circles light up red. The other two Destiny 2 Guardians see both sets of lights, so it's up to the Voltaic Overflow teammate to communicate "inner" or "outer" for the correct lights to shoot. Shooting the incorrect ones, even once, will kill the Voltaic Overflow teamm<br><br> <br>Earning the new Season of the Lost weapons will take Guardians to a variety of Destiny 2 ' s new and old activities across the system. Luckily, between these, random world drops, and the Prismatic Recaster in the H.E.L.M. , it won't take long until their arsenals are revamped. Season of the Lost also introduces Stasis Legendary weapons to both the Energy and Power sl<br>
<br>As a looter shooter, Destiny 2 thrives off of having unique weapons and armor to chase. Destiny 2's Beyond Light expansion might have removed quite a few items from the loot pool, but Year 4's seasonal content drops have done a great job expanding the loot pool thus <br> <br>Once in the damage phase, the Consecrated Mind will be extremely vulnerable in its eye. It will also back up to the original starting point. Follow it and continue to do damage, as a barrier will soon spawn at the beginning of the hallway, preventing any damage from being done. The whole team can make it beyond the barrier before it spawns but should wait until the Consecrated Mind makes it beyond the next staircase. If the barrier spawns try jumping between the barrier on the left or right sides attaching to the wall to get by it. Destiny 2 's Xenophage Exotic Machine Gun is a great weapon for this boss fight because it fires rapidly and puts out high damage. Repeat this entire process two or three times to defeat the Consecrated Mind and continue the Garden of Salvation r<br><br> <br>Nothing. Season of the Splicer fixed an issue where Glory was increasing at a slow rate. Season of the Lost made some changes to third-person peeking, but those only arrived due to Season 15's Trials of Osiris rework. This mode has been neglected more than Gambit, and it has even worse rewards. Glory rank-ups do provide Powerful Gear, but this game type lacks unique weapons, armor, or other cosmetics. Unless you care about chasing Unbroken or love competitive PvP, there is virtually no reason to play the Glory Crucible playlist at this t<br><br> <br>Planetary activities include public events, standard Lost Sectors, Adventures, and Patrol missions. Planet-exclusive activities, such as the Dreaming City's Blind Well and the Moon's Altars of Sorrow, are excluded from this entry; those are usually worth do<br><br> <br>While the Conflux Team hunts for motes, the Boss Team will be following the Consecrated Mind. It will head down one of those four paths, Front, Back, Left, or Right. Once it reaches the end, the Consecrated Mind will create the Voltaic Overflow effect. In anticipation of this, each team member from the Boss Team needs to have a designated starting and rotational position, and here's why. When the Consecrated Mind creates the Voltaic Overflow effect it will always spawn it in the center. That first center-teammate grabs the effect, and when the Consecrated Mind flashes lights the affected teammate will be able to see either the outer circles or inner circles light up red. The other two Destiny 2 Guardians see both sets of lights, so it's up to the Voltaic Overflow teammate to communicate "inner" or "outer" for the correct lights to shoot. Shooting the incorrect ones, even once, will kill the Voltaic Overflow teamm<br><br> <br>The Vault [https://www.destiny2hub.com/articles/destiny-2-edge-of-fate-exotic-weapon-updates-and-champion-synergies.html Edge of Fate expansion] Glass is the only raid in Destiny 2 that gives out Pinnacle Gear currently. That alone makes it incredibly rewarding, but VoG also has some of the best weapons that Destiny 2 has seen thus <br><br> <br>The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path<br><br> <br>PLUG ONE.1 is a Legendary Fusion Rifle with a Precision Frame archetype introduced in Destiny 2 's Season of the Splicer . While this archetype didn't receive the same attention that Rapid-Fire Fusion Rifles did, this Legendary Fusion Rifle has the same 740ms charge time and damage as the Telesto Exotic Fusion Rifle - in addition to having double the magazine size. PLUG ONE.1 can only be earned through Nightfall strikes when it is available as a reward. Additionally, it can be earned with various perks beneficial to both PvE and PvP like Bottomless Grief, Heating Up, Kickstart, and Thresh. Like Null Composure, PLUG ONE.1 makes full use of the Particle Deconstruction mod and can be paired with Sleeper Stimulant or One Thousand Voices. While Null Composure may be unavailable, PLUG ONE.1 is a great alternative to set up the massive damage combinat<br><br><br> Location: The Undercroft <br><br>This Anchor is located just before you descend to the lowest floor of The Undercroft. You'll need to at least start the Lord of the Undercroft Ascendant Mystery to unlock this part of the map. Once you descend a shaft filled with Hive traps, run to the other side of the room to find the Anc<br><br> <br>Null Composure was the Seasonal Ritual Weapon for Destiny 2 's Season of the Splicer, and unfortunately, it can no longer be earned. It is a Rapid-Fire Fusion Rifle, and this type of Fusion Rifle in Season of the Lost now has a decreased charge time from 540ms to 460ms. Additionally, the shots per burst were increased from seven to nine, increasing the total damage per burst. Against end-game content bosses, Null Composure makes full use of the Particle Deconstruction mod while allowing players to switch to an Exotic Power weapon like Sleeper Stimulant or One Thousand Voices (both of which continue to benefit from the mod as we<br>

Latest revision as of 13:07, 7 December 2025


As a looter shooter, Destiny 2 thrives off of having unique weapons and armor to chase. Destiny 2's Beyond Light expansion might have removed quite a few items from the loot pool, but Year 4's seasonal content drops have done a great job expanding the loot pool thus

Once in the damage phase, the Consecrated Mind will be extremely vulnerable in its eye. It will also back up to the original starting point. Follow it and continue to do damage, as a barrier will soon spawn at the beginning of the hallway, preventing any damage from being done. The whole team can make it beyond the barrier before it spawns but should wait until the Consecrated Mind makes it beyond the next staircase. If the barrier spawns try jumping between the barrier on the left or right sides attaching to the wall to get by it. Destiny 2 's Xenophage Exotic Machine Gun is a great weapon for this boss fight because it fires rapidly and puts out high damage. Repeat this entire process two or three times to defeat the Consecrated Mind and continue the Garden of Salvation r


Nothing. Season of the Splicer fixed an issue where Glory was increasing at a slow rate. Season of the Lost made some changes to third-person peeking, but those only arrived due to Season 15's Trials of Osiris rework. This mode has been neglected more than Gambit, and it has even worse rewards. Glory rank-ups do provide Powerful Gear, but this game type lacks unique weapons, armor, or other cosmetics. Unless you care about chasing Unbroken or love competitive PvP, there is virtually no reason to play the Glory Crucible playlist at this t


Planetary activities include public events, standard Lost Sectors, Adventures, and Patrol missions. Planet-exclusive activities, such as the Dreaming City's Blind Well and the Moon's Altars of Sorrow, are excluded from this entry; those are usually worth do


While the Conflux Team hunts for motes, the Boss Team will be following the Consecrated Mind. It will head down one of those four paths, Front, Back, Left, or Right. Once it reaches the end, the Consecrated Mind will create the Voltaic Overflow effect. In anticipation of this, each team member from the Boss Team needs to have a designated starting and rotational position, and here's why. When the Consecrated Mind creates the Voltaic Overflow effect it will always spawn it in the center. That first center-teammate grabs the effect, and when the Consecrated Mind flashes lights the affected teammate will be able to see either the outer circles or inner circles light up red. The other two Destiny 2 Guardians see both sets of lights, so it's up to the Voltaic Overflow teammate to communicate "inner" or "outer" for the correct lights to shoot. Shooting the incorrect ones, even once, will kill the Voltaic Overflow teamm


The Vault Edge of Fate expansion Glass is the only raid in Destiny 2 that gives out Pinnacle Gear currently. That alone makes it incredibly rewarding, but VoG also has some of the best weapons that Destiny 2 has seen thus


The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path


PLUG ONE.1 is a Legendary Fusion Rifle with a Precision Frame archetype introduced in Destiny 2 's Season of the Splicer . While this archetype didn't receive the same attention that Rapid-Fire Fusion Rifles did, this Legendary Fusion Rifle has the same 740ms charge time and damage as the Telesto Exotic Fusion Rifle - in addition to having double the magazine size. PLUG ONE.1 can only be earned through Nightfall strikes when it is available as a reward. Additionally, it can be earned with various perks beneficial to both PvE and PvP like Bottomless Grief, Heating Up, Kickstart, and Thresh. Like Null Composure, PLUG ONE.1 makes full use of the Particle Deconstruction mod and can be paired with Sleeper Stimulant or One Thousand Voices. While Null Composure may be unavailable, PLUG ONE.1 is a great alternative to set up the massive damage combinat


Location: The Undercroft

This Anchor is located just before you descend to the lowest floor of The Undercroft. You'll need to at least start the Lord of the Undercroft Ascendant Mystery to unlock this part of the map. Once you descend a shaft filled with Hive traps, run to the other side of the room to find the Anc


Null Composure was the Seasonal Ritual Weapon for Destiny 2 's Season of the Splicer, and unfortunately, it can no longer be earned. It is a Rapid-Fire Fusion Rifle, and this type of Fusion Rifle in Season of the Lost now has a decreased charge time from 540ms to 460ms. Additionally, the shots per burst were increased from seven to nine, increasing the total damage per burst. Against end-game content bosses, Null Composure makes full use of the Particle Deconstruction mod while allowing players to switch to an Exotic Power weapon like Sleeper Stimulant or One Thousand Voices (both of which continue to benefit from the mod as we