Emulation = Dynamic Recompilation???
I'm an expert on this, but why in the world would this article claim that "static compilation" is the same thing as "emulation"? I understand that dynamic compilation is sometimes used in an emulator, as opposed to a run-time interpreter, or a setup that pre-translates the text/data segments of a program before it's run, but the statement "The virtual machine simulates the complete hardware, allowing an unmodified OS for a completely different CPU to be run. This is also known as Dynamic Recompilation" is very misleading, especially for those new to virtualization. I'd suggest the second sentence be changed to "Emulators often use Dynamic Recompilation for inefficiency purposes." - JustinWick 22:39, 3 January 2007 (CET)